Hexachain
Hexachain
One swipe makes a bomb. One detonator. One chain.
Hexachain is a hex puzzle game about chain reactions. Every board has a chain of bombs that doesn't work: too short, broken, too far from the detonator. You get a few swipes to fix it. Then you tap the detonator, just once, and watch whether the reaction makes it all the way.
How to play
- Drag across neighboring tiles of the same color and release: they vanish, and a bomb appears where the swipe ends
- Bombs don't go off on their own. When you're ready, tap the detonator: it destroys the 6 cells around it, and every bomb it hits explodes too.
- You only get one detonation
Controls
Mouse or touch. Works on phones too, in portrait.
Credits
ekt - game design, levels, art.
Font: Fredoka, by The Fredoka Project Authors (SIL Open Font License 1.1).
Made with Defold for the Defold Game Jam 2026.
AI use
The code was written with the help of Claude Code, an AI coding assistant.
The sound effects and the tile textures were generated by scripts written with it. Game design and level design are mine.


Comments
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The graphics and the idea are great